Actually, don't disable that on Windows
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					@ -343,7 +343,7 @@ struct FPSLimiter
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private:
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					private:
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	void delayTicks(uint64_t ticks)
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						void delayTicks(uint64_t ticks)
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	{
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						{
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#if defined(HAVE_NANOSLEEP) && !defined(_WIN32)
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					#if defined(HAVE_NANOSLEEP)
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		struct timespec req;
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							struct timespec req;
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		uint64_t nsec = ticks / tickFreqNS;
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							uint64_t nsec = ticks / tickFreqNS;
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		req.tv_sec = nsec / NS_PER_S;
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							req.tv_sec = nsec / NS_PER_S;
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