Don't use constant of unreleased SDL dev version
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					 1 changed files with 3 additions and 3 deletions
				
			
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					@ -492,9 +492,9 @@ int EventThread::eventFilter(void *data, SDL_Event *event)
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		Debug() << "****** SDL_RENDER_TARGETS_RESET";
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							Debug() << "****** SDL_RENDER_TARGETS_RESET";
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		return 0;
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							return 0;
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	case SDL_RENDER_DEVICE_RESET :
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					//	case SDL_RENDER_DEVICE_RESET :
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		Debug() << "****** SDL_RENDER_DEVICE_RESET";
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					//		Debug() << "****** SDL_RENDER_DEVICE_RESET";
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		return 0;
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					//		return 0;
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	}
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						}
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	return 1;
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						return 1;
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