Don't use constant of unreleased SDL dev version
This commit is contained in:
parent
ba2967a461
commit
29ebd3e303
|
@ -492,9 +492,9 @@ int EventThread::eventFilter(void *data, SDL_Event *event)
|
||||||
Debug() << "****** SDL_RENDER_TARGETS_RESET";
|
Debug() << "****** SDL_RENDER_TARGETS_RESET";
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case SDL_RENDER_DEVICE_RESET :
|
// case SDL_RENDER_DEVICE_RESET :
|
||||||
Debug() << "****** SDL_RENDER_DEVICE_RESET";
|
// Debug() << "****** SDL_RENDER_DEVICE_RESET";
|
||||||
return 0;
|
// return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
|
|
Loading…
Reference in New Issue