don't use base name it's destructive to the incoming string which you shouldn't modify as c_str() is const.

This commit is contained in:
Edward Rudd 2013-12-31 16:27:28 -05:00
parent a3c9f53335
commit 27ae261d0e
1 changed files with 8 additions and 3 deletions

View File

@ -101,7 +101,9 @@ void Config::readGameINI()
{
if (!customScript.empty())
{
game.title = basename(customScript.c_str());
size_t pos = customScript.find_last_of("/\\");
if (pos == customScript.npos) pos = 0;
game.title = customScript.substr(pos);
return;
}
@ -128,6 +130,9 @@ void Config::readGameINI()
strReplace(game.scripts, '\\', '/');
if (game.title.empty())
game.title = basename(gameFolder.c_str());
if (game.title.empty()) {
size_t pos = gameFolder.find_last_of("/\\");
if (pos == gameFolder.npos) pos = 0;
game.title = gameFolder.substr(pos);
}
}