Wrap color clear in 'FBO::clear()' convenience function
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082a9ae483
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20ec560145
5 changed files with 15 additions and 10 deletions
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@ -186,7 +186,7 @@ struct BitmapPrivate
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glState.scissorBox.pushSet(rect);
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glState.clearColor.pushSet(color);
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glClear(GL_COLOR_BUFFER_BIT);
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FBO::clear();
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glState.clearColor.pop();
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glState.scissorBox.pop();
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@ -569,7 +569,7 @@ void Bitmap::radialBlur(int angle, int divisions)
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FBO::bind(newTex.fbo, FBO::Draw);
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glState.clearColor.pushSet(Vec4());
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glClear(GL_COLOR_BUFFER_BIT);
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FBO::clear();
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Transform trans;
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trans.setOrigin(Vec2(_width / 2.0f, _height / 2.0f));
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@ -618,7 +618,7 @@ void Bitmap::clear()
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glState.clearColor.pushSet(Vec4());
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glClear(GL_COLOR_BUFFER_BIT);
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FBO::clear();
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glState.clearColor.pop();
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