Config: Add "maxTextureSize" entry to artificially limit texture sizes

This commit is contained in:
Jonas Kulla 2017-04-23 12:28:34 +02:00
parent 06feafe9ef
commit 1478e1e0f9
6 changed files with 22 additions and 2 deletions

View file

@ -124,6 +124,17 @@
# subImageFix=false
# Limit the maximum size (width, height) of
# most textures mkxp will create (exceptions are
# rendering backbuffers and similar).
# If set to 0, the hardware maximum is used.
# This is useful for recording traces that can
# be played back on machines with lower specs.
# (default: 0)
#
# maxTextureSize=0
# Set the base path of the game to '/path/to/game'
# (default: executable directory)
#