Config: Add "maxTextureSize" entry to artificially limit texture sizes
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6 changed files with 22 additions and 2 deletions
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@ -124,6 +124,17 @@
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# subImageFix=false
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# Limit the maximum size (width, height) of
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# most textures mkxp will create (exceptions are
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# rendering backbuffers and similar).
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# If set to 0, the hardware maximum is used.
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# This is useful for recording traces that can
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# be played back on machines with lower specs.
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# (default: 0)
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#
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# maxTextureSize=0
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# Set the base path of the game to '/path/to/game'
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# (default: executable directory)
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#
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