Use OneShot's fixed version of steamshim
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2 changed files with 38 additions and 22 deletions
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@ -17,6 +17,8 @@ typedef enum STEAMSHIM_EventType
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SHIMEVENT_GETSTATI,
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SHIMEVENT_SETSTATF,
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SHIMEVENT_GETSTATF,
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SHIMEVENT_GETPERSONANAME,
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SHIMEVENT_GETCURRENTGAMELANGUAGE,
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} STEAMSHIM_EventType;
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/* not all of these fields make sense in a given event. */
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@ -43,6 +45,8 @@ void STEAMSHIM_setStatI(const char *name, const int _val);
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void STEAMSHIM_getStatI(const char *name);
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void STEAMSHIM_setStatF(const char *name, const float val);
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void STEAMSHIM_getStatF(const char *name);
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void STEAMSHIM_getPersonaName();
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void STEAMSHIM_getCurrentGameLanguage();
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#ifdef __cplusplus
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}
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@ -51,4 +55,3 @@ void STEAMSHIM_getStatF(const char *name);
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#endif /* include-once blocker */
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/* end of steamshim_child.h ... */
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