gl-fun.h: Fix function type signature

This commit is contained in:
Jonas Kulla 2014-10-06 21:10:19 +02:00
parent 18076c9ae4
commit 0c08fc2d16
1 changed files with 1 additions and 1 deletions

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@ -69,7 +69,7 @@ typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset,
/* Shader */ /* Shader */
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths); typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* const* strings, const GLint* lengths);
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param);