70 lines
1.3 KiB
C
70 lines
1.3 KiB
C
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/*
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** vertex.h
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef VERTEX_H
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#define VERTEX_H
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#include "etc-internal.h"
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#include "gl-fun.h"
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#include "shader.h"
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/* Simple Vertex */
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struct SVertex
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{
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Vec2 pos;
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Vec2 texPos;
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};
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/* Color Vertex */
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struct CVertex
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{
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Vec2 pos;
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Vec4 color;
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CVertex();
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};
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struct Vertex
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{
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Vec2 pos;
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Vec2 texPos;
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Vec4 color;
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Vertex();
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};
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struct VertexAttribute
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{
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Shader::Attribute index;
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GLint size;
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GLenum type;
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const GLvoid *offset;
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};
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template<class VertType>
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struct VertexTraits
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{
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static const VertexAttribute *attr;
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static const GLsizei attrCount;
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};
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#endif // VERTEX_H
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