mkxp-freebird/src/perftimer.cpp

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#include "perftimer.h"
#include "SDL_timer.h"
#include "GL/glew.h"
#include <QDebug>
struct TimerQuery
{
GLuint query;
static bool queryActive;
bool thisQueryActive;
TimerQuery()
: thisQueryActive(false)
{
glGenQueries(1, &query);
}
void begin()
{
if (queryActive)
return;
if (thisQueryActive)
return;
glBeginQuery(GL_TIME_ELAPSED, query);
queryActive = true;
thisQueryActive = true;
}
void end()
{
if (!thisQueryActive)
return;
glEndQuery(GL_TIME_ELAPSED);
queryActive = false;
thisQueryActive = false;
}
bool getResult(GLuint64 *result)
{
if (thisQueryActive)
return false;
GLint isReady = GL_FALSE;
glGetQueryObjectiv(query, GL_QUERY_RESULT_AVAILABLE, &isReady);
if (isReady != GL_TRUE)
return false;
glGetQueryObjectui64v(query, GL_QUERY_RESULT, result);
if (glGetError() == GL_INVALID_OPERATION)
return false;
return true;
}
GLuint64 getResultSync()
{
if (thisQueryActive)
return 0;
GLuint64 result;
GLint isReady = GL_FALSE;
while (isReady == GL_FALSE)
glGetQueryObjectiv(query, GL_QUERY_RESULT_AVAILABLE, &isReady);
glGetQueryObjectui64v(query, GL_QUERY_RESULT, &result);
return result;
}
~TimerQuery()
{
if (thisQueryActive)
end();
glDeleteQueries(1, &query);
}
};
bool TimerQuery::queryActive = false;
struct GPUTimerGLQuery : public PerfTimer
{
TimerQuery queries[2];
const int iter;
uint8_t ind;
uint64_t acc;
int32_t counter;
bool first;
GPUTimerGLQuery(int iter)
: iter(iter),
ind(0),
acc(0),
counter(0),
first(true)
{}
void startTiming()
{
queries[ind].begin();
}
void endTiming()
{
queries[ind].end();
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swapInd();
if (first)
{
first = false;
return;
}
GLuint64 result;
if (!queries[ind].getResult(&result))
return;
acc += result;
if (++counter < iter)
return;
qDebug() << " "
"Avg. GPU time:" << ((double) acc / (iter * 1000 * 1000)) << "ms";
acc = counter = 0;
}
void swapInd()
{
ind = ind ? 0 : 1;
}
};
struct GPUTimerDummy : public PerfTimer
{
void startTiming() {}
void endTiming() {}
};
struct CPUTimer : public PerfTimer
{
const int iter;
uint64_t acc;
int32_t counter;
Uint64 ticks;
Uint64 perfFreq;
CPUTimer(int iter)
: iter(iter),
acc(0),
counter(0),
ticks(0)
{
perfFreq = SDL_GetPerformanceFrequency();
}
void startTiming()
{
ticks = SDL_GetPerformanceCounter();
}
void endTiming()
{
acc += SDL_GetPerformanceCounter() - ticks;
if (++counter < iter)
return;
qDebug() << "Avg. CPU time:" << ((double) acc / (iter * (perfFreq / 1000))) << "ms";
acc = counter = 0;
}
};
PerfTimer *createCPUTimer(int iter)
{
return new CPUTimer(iter);
}
PerfTimer *createGPUTimer(int iter)
{
if (GLEW_EXT_timer_query)
{
return new GPUTimerGLQuery(iter);
}
else
{
qDebug() << "GL_EXT_timer_query not present: cannot measure GPU performance";
return new GPUTimerDummy();
}
}