def bg(name) $game_map.bg_name = name end def particles(type) $game_map.particles_type = type end def ambient(r, g = -1, b = -1) g = r if g < 0 b = r if b < 0 #$scene.ambient = Color.new(r, g, b) end def clear_ambient #$scene.ambient = Color.new(255, 255, 255) end def add_light(id, file, intensity, x, y) #$scene.add_light(id, file, intensity, x, y) end def del_light(id) #$scene.del_light(id) end def clear_lights #$scene.clear_lights end def fade_in_bulb #$scene.fade_in_bulb end def clamp_panorama $game_map.clamped_panorama = true end