/* ** sprite.h ** ** This file is part of mkxp. ** ** Copyright (C) 2013 Jonas Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #ifndef SPRITE_H #define SPRITE_H #include "scene.h" #include "flashable.h" #include "disposable.h" #include "viewport.h" #include "util.h" class Bitmap; struct Color; struct Tone; struct Rect; struct SpritePrivate; class Sprite : public ViewportElement, public Flashable, public Disposable { public: Sprite(Viewport *viewport = 0); ~Sprite(); int getWidth() const; int getHeight() const; void update(); DECL_ATTR( Bitmap, Bitmap* ) DECL_ATTR( SrcRect, Rect* ) DECL_ATTR( X, int ) DECL_ATTR( Y, int ) DECL_ATTR( OX, int ) DECL_ATTR( OY, int ) DECL_ATTR( ZoomX, float ) DECL_ATTR( ZoomY, float ) DECL_ATTR( Angle, float ) DECL_ATTR( Mirror, bool ) DECL_ATTR( BushDepth, int ) DECL_ATTR( BushOpacity, int ) DECL_ATTR( Opacity, int ) DECL_ATTR( BlendType, int ) DECL_ATTR( Color, Color* ) DECL_ATTR( Tone, Tone* ) DECL_ATTR( WaveAmp, int ) DECL_ATTR( WaveLength, int ) DECL_ATTR( WaveSpeed, int ) DECL_ATTR( WavePhase, float ) void initDynAttribs(); private: SpritePrivate *p; void draw(); void onGeometryChange(const Scene::Geometry &); void releaseResources(); const char *klassName() const { return "sprite"; } ABOUT_TO_ACCESS_DISP }; #endif // SPRITE_H