/* ** keybindings.cpp ** ** This file is part of mkxp. ** ** Copyright (C) 2014 Jonas Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #include "keybindings.h" #include "config.h" #include "util.h" #include struct KbBindingData { SDL_Scancode source; Input::ButtonCode target; void add(BDescVec &d) const { SourceDesc src; src.type = Key; src.d.scan = source; BindingDesc desc; desc.src = src; desc.target = target; d.push_back(desc); } }; struct JsBindingData { int source; Input::ButtonCode target; void add(BDescVec &d) const { SourceDesc src; src.type = JButton; src.d.jb = source; BindingDesc desc; desc.src = src; desc.target = target; d.push_back(desc); } }; /* Common */ static const KbBindingData defaultKbBindings[] = { { SDL_SCANCODE_LEFT, Input::Left }, { SDL_SCANCODE_RIGHT, Input::Right }, { SDL_SCANCODE_UP, Input::Up }, { SDL_SCANCODE_DOWN, Input::Down }, { SDL_SCANCODE_H, Input::Left }, { SDL_SCANCODE_L, Input::Right }, { SDL_SCANCODE_K, Input::Up }, { SDL_SCANCODE_J, Input::Down }, { SDL_SCANCODE_Z, Input::C }, { SDL_SCANCODE_SPACE, Input::C }, { SDL_SCANCODE_RETURN, Input::C }, { SDL_SCANCODE_X, Input::B }, { SDL_SCANCODE_ESCAPE, Input::B }, { SDL_SCANCODE_KP_0, Input::B }, { SDL_SCANCODE_LSHIFT, Input::A }, { SDL_SCANCODE_LCTRL, Input::X }, }; static elementsN(defaultKbBindings); static const JsBindingData defaultJsBindings[] = { { 0, Input::C }, { 1, Input::B }, { 2, Input::A }, { 3, Input::X }, }; static elementsN(defaultJsBindings); static void addAxisBinding(BDescVec &d, uint8_t axis, AxisDir dir, Input::ButtonCode target) { SourceDesc src; src.type = JAxis; src.d.ja.axis = axis; src.d.ja.dir = dir; BindingDesc desc; desc.src = src; desc.target = target; d.push_back(desc); } static void addHatBinding(BDescVec &d, uint8_t hat, uint8_t pos, Input::ButtonCode target) { SourceDesc src; src.type = JHat; src.d.jh.hat = hat; src.d.jh.pos = pos; BindingDesc desc; desc.src = src; desc.target = target; d.push_back(desc); } BDescVec genDefaultBindings() { BDescVec d; for (size_t i = 0; i < defaultKbBindingsN; ++i) defaultKbBindings[i].add(d); for (size_t i = 0; i < defaultJsBindingsN; ++i) defaultJsBindings[i].add(d); addAxisBinding(d, 0, Negative, Input::Left ); addAxisBinding(d, 0, Positive, Input::Right); addAxisBinding(d, 1, Negative, Input::Up ); addAxisBinding(d, 1, Positive, Input::Down ); addHatBinding(d, 0, SDL_HAT_LEFT, Input::Left ); addHatBinding(d, 0, SDL_HAT_RIGHT, Input::Right); addHatBinding(d, 0, SDL_HAT_UP, Input::Up ); addHatBinding(d, 0, SDL_HAT_DOWN, Input::Down ); return d; } #define FORMAT_VER 2 struct Header { uint32_t formVer; uint32_t count; }; static void buildPath(const std::string &dir, char *out, size_t outSize) { snprintf(out, outSize, "%skeybindings", dir.c_str()); } static bool writeBindings(const BDescVec &d, const std::string &dir) { if (dir.empty()) return false; char path[1024]; buildPath(dir, path, sizeof(path)); FILE *f = fopen(path, "wb"); if (!f) return false; Header hd; hd.formVer = FORMAT_VER; hd.count = d.size(); if (fwrite(&hd, sizeof(hd), 1, f) < 1) { fclose(f); return false; } if (fwrite(&d[0], sizeof(d[0]), hd.count, f) < hd.count) { fclose(f); return false; } fclose(f); return true; } void storeBindings(const BDescVec &d, const Config &conf) { if (writeBindings(d, conf.customDataPath)) return; writeBindings(d, conf.commonDataPath); } #define READ(ptr, size, n, f) if (fread(ptr, size, n, f) < n) return false static bool verifyDesc(const BindingDesc &desc) { const Input::ButtonCode codes[] = { Input::None, Input::Down, Input::Left, Input::Right, Input::Up, Input::A, Input::B, Input::C, Input::X, Input::Y, Input::Z, Input::L, Input::R, Input::Shift, Input::Ctrl, Input::Alt, Input::F5, Input::F6, Input::F7, Input::F8, Input::F9 }; elementsN(codes); size_t i; for (i = 0; i < codesN; ++i) if (desc.target == codes[i]) break; if (i == codesN) return false; const SourceDesc &src = desc.src; switch (src.type) { case Invalid: return true; case Key: return src.d.scan < SDL_NUM_SCANCODES; case JButton: return true; case JHat: /* Only accept single directional binds */ return src.d.jh.pos == SDL_HAT_LEFT || src.d.jh.pos == SDL_HAT_RIGHT || src.d.jh.pos == SDL_HAT_UP || src.d.jh.pos == SDL_HAT_DOWN; case JAxis: return src.d.ja.dir == Negative || src.d.ja.dir == Positive; default: return false; } } static bool readBindings(BDescVec &out, const std::string &dir) { if (dir.empty()) return false; char path[1024]; buildPath(dir, path, sizeof(path)); FILE *f = fopen(path, "rb"); if (!f) return false; Header hd; if (fread(&hd, sizeof(hd), 1, f) < 1) { fclose(f); return false; } if (hd.formVer != FORMAT_VER) return false; /* Arbitrary max value */ if (hd.count > 1024) return false; out.resize(hd.count); if (fread(&out[0], sizeof(out[0]), hd.count, f) < hd.count) { fclose(f); return false; } for (size_t i = 0; i < hd.count; ++i) if (!verifyDesc(out[i])) return false; return true; } BDescVec loadBindings(const Config &conf) { BDescVec d; if (readBindings(d, conf.customDataPath)) return d; if (readBindings(d, conf.commonDataPath)) return d; return genDefaultBindings(); }