/* ** config.cpp ** ** This file is part of mkxp. ** ** Copyright (C) 2013 Jonas Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #include "config.h" #include #include #include #include #include #include #include "debugwriter.h" #include "util.h" #include "sdl-util.h" #ifdef INI_ENCODING extern "C" { #include } #include #include #endif /* http://stackoverflow.com/a/1031773 */ static bool validUtf8(const char *string) { const uint8_t *bytes = (uint8_t*) string; while(*bytes) { if( (/* ASCII * use bytes[0] <= 0x7F to allow ASCII control characters */ bytes[0] == 0x09 || bytes[0] == 0x0A || bytes[0] == 0x0D || (0x20 <= bytes[0] && bytes[0] <= 0x7E) ) ) { bytes += 1; continue; } if( (/* non-overlong 2-byte */ (0xC2 <= bytes[0] && bytes[0] <= 0xDF) && (0x80 <= bytes[1] && bytes[1] <= 0xBF) ) ) { bytes += 2; continue; } if( (/* excluding overlongs */ bytes[0] == 0xE0 && (0xA0 <= bytes[1] && bytes[1] <= 0xBF) && (0x80 <= bytes[2] && bytes[2] <= 0xBF) ) || (/* straight 3-byte */ ((0xE1 <= bytes[0] && bytes[0] <= 0xEC) || bytes[0] == 0xEE || bytes[0] == 0xEF) && (0x80 <= bytes[1] && bytes[1] <= 0xBF) && (0x80 <= bytes[2] && bytes[2] <= 0xBF) ) || (/* excluding surrogates */ bytes[0] == 0xED && (0x80 <= bytes[1] && bytes[1] <= 0x9F) && (0x80 <= bytes[2] && bytes[2] <= 0xBF) ) ) { bytes += 3; continue; } if( (/* planes 1-3 */ bytes[0] == 0xF0 && (0x90 <= bytes[1] && bytes[1] <= 0xBF) && (0x80 <= bytes[2] && bytes[2] <= 0xBF) && (0x80 <= bytes[3] && bytes[3] <= 0xBF) ) || (/* planes 4-15 */ (0xF1 <= bytes[0] && bytes[0] <= 0xF3) && (0x80 <= bytes[1] && bytes[1] <= 0xBF) && (0x80 <= bytes[2] && bytes[2] <= 0xBF) && (0x80 <= bytes[3] && bytes[3] <= 0xBF) ) || (/* plane 16 */ bytes[0] == 0xF4 && (0x80 <= bytes[1] && bytes[1] <= 0x8F) && (0x80 <= bytes[2] && bytes[2] <= 0xBF) && (0x80 <= bytes[3] && bytes[3] <= 0xBF) ) ) { bytes += 4; continue; } return false; } return true; } static std::string prefPath(const char *org, const char *app) { char *path = SDL_GetPrefPath(org, app); if (!path) return std::string(); std::string str(path); SDL_free(path); return str; } typedef std::vector StringVec; namespace po = boost::program_options; #define CONF_FILE "mkxp.conf" Config::Config() {} void Config::read(int argc, char *argv[]) { #define PO_DESC_ALL \ PO_DESC(debugMode, bool, false) \ PO_DESC(printFPS, bool, false) \ PO_DESC(winResizable, bool, true) \ PO_DESC(fullscreen, bool, false) \ PO_DESC(fixedAspectRatio, bool, true) \ PO_DESC(smoothScaling, bool, false) \ PO_DESC(vsync, bool, false) \ PO_DESC(defScreenW, int, 0) \ PO_DESC(defScreenH, int, 0) \ PO_DESC(fixedFramerate, int, 0) \ PO_DESC(frameSkip, bool, true) \ PO_DESC(syncToRefreshrate, bool, false) \ PO_DESC(solidFonts, bool, false) \ PO_DESC(subImageFix, bool, false) \ PO_DESC(gameFolder, std::string, ".") \ PO_DESC(anyAltToggleFS, bool, false) \ PO_DESC(enableReset, bool, false) \ PO_DESC(allowSymlinks, bool, false) \ PO_DESC(dataPathOrg, std::string, "") \ PO_DESC(dataPathApp, std::string, "") \ PO_DESC(iconPath, std::string, "") \ PO_DESC(execName, std::string, "Game") \ PO_DESC(midi.soundFont, std::string, "") \ PO_DESC(midi.chorus, bool, false) \ PO_DESC(midi.reverb, bool, false) \ PO_DESC(SE.sourceCount, int, 6) \ PO_DESC(pathCache, bool, true) // Not gonna take your shit boost #define GUARD_ALL( exp ) try { exp } catch(...) {} #define PO_DESC(key, type, def) (#key, po::value< type >()->default_value(def)) po::options_description podesc; podesc.add_options() PO_DESC_ALL ("preloadScript", po::value()->composing()) ("RTP", po::value()->composing()) ("fontSub", po::value()->composing()) ("rubyLoadpath", po::value()->composing()) ; po::variables_map vm; /* Parse command line options */ try { po::parsed_options cmdPo = po::command_line_parser(argc, argv).options(podesc).run(); po::store(cmdPo, vm); } catch (po::error &error) { Debug() << "Command line:" << error.what(); } /* Parse configuration file */ SDLRWStream confFile(CONF_FILE, "r"); if (confFile) { try { po::store(po::parse_config_file(confFile.stream(), podesc, true), vm); po::notify(vm); } catch (po::error &error) { Debug() << CONF_FILE":" << error.what(); } } #undef PO_DESC #define PO_DESC(key, type, def) GUARD_ALL( key = vm[#key].as< type >(); ) PO_DESC_ALL; GUARD_ALL( preloadScripts = vm["preloadScript"].as(); ); GUARD_ALL( rtps = vm["RTP"].as(); ); GUARD_ALL( fontSubs = vm["fontSub"].as(); ); GUARD_ALL( rubyLoadpaths = vm["rubyLoadpath"].as(); ); #undef PO_DESC #undef PO_DESC_ALL rgssVersion = clamp(rgssVersion, 0, 3); SE.sourceCount = clamp(SE.sourceCount, 1, 64); if (!dataPathOrg.empty() && !dataPathApp.empty()) customDataPath = prefPath(dataPathOrg.c_str(), dataPathApp.c_str()); commonDataPath = prefPath(".", "Oneshot"); //Hardcode some ini/version settings rgssVersion = 1; game.title = "Oneshot"; game.scripts = "Data/Scripts.rxdata"; if (defScreenW <= 0) defScreenW = 640; if (defScreenH <= 0) defScreenH = 480; } static std::string baseName(const std::string &path) { size_t pos = path.find_last_of("/\\"); if (pos == path.npos) return path; return path.substr(pos + 1); }