/* ** tilemapvx.h ** ** This file is part of mkxp. ** ** Copyright (C) 2014 Jonas Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #ifndef TILEMAPVX_H #define TILEMAPVX_H #include "disposable.h" #include "util.h" class Viewport; class Bitmap; class Table; struct TilemapVXPrivate; class TilemapVX : public Disposable { public: class BitmapArray { public: void set(int i, Bitmap *bitmap); Bitmap *get(int i) const; private: BitmapArray() {} ~BitmapArray() {} TilemapVXPrivate *p; friend class TilemapVX; friend struct TilemapVXPrivate; }; TilemapVX(Viewport *viewport = 0); ~TilemapVX(); void update(); BitmapArray &getBitmapArray() const; DECL_ATTR( Viewport, Viewport* ) DECL_ATTR( MapData, Table* ) DECL_ATTR( FlashData, Table* ) DECL_ATTR( Flags, Table* ) DECL_ATTR( Visible, bool ) DECL_ATTR( OX, int ) DECL_ATTR( OY, int ) private: TilemapVXPrivate *p; }; #endif // TILEMAPVX_H