/* ** sceneelement-binding.h ** ** This file is part of mkxp. ** ** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu> ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see <http://www.gnu.org/licenses/>. */ #ifndef SCENEELEMENTBINDING_H #define SCENEELEMENTBINDING_H #include "scene.h" #include "binding-util.h" template<class C> RB_METHOD(sceneElementGetZ) { RB_UNUSED_PARAM; SceneElement *se = getPrivateData<C>(self); int value = 0; GUARD_EXC( value = se->getZ(); ); return rb_fix_new(value); } template<class C> RB_METHOD(sceneElementSetZ) { SceneElement *se = getPrivateData<C>(self); int z; rb_get_args(argc, argv, "i", &z RB_ARG_END); GUARD_EXC( se->setZ(z); ); return rb_fix_new(z); } template<class C> RB_METHOD(sceneElementGetVisible) { RB_UNUSED_PARAM; SceneElement *se = getPrivateData<C>(self); bool value = false; GUARD_EXC( value = se->getVisible(); ); return rb_bool_new(value); } template<class C> RB_METHOD(sceneElementSetVisible) { SceneElement *se = getPrivateData<C>(self); bool visible; rb_get_args(argc, argv, "b", &visible RB_ARG_END); GUARD_EXC( se->setVisible(visible); ); return rb_bool_new(visible); } template<class C> void sceneElementBindingInit(VALUE klass) { _rb_define_method(klass, "z", sceneElementGetZ<C>); _rb_define_method(klass, "z=", sceneElementSetZ<C>); _rb_define_method(klass, "visible", sceneElementGetVisible<C>); _rb_define_method(klass, "visible=", sceneElementSetVisible<C>); } #endif // SCENEELEMENTBINDING_H