#============================================================================== # ** Window_Command #------------------------------------------------------------------------------ # This window deals with general command choices. #============================================================================== class Window_Command < Window_Selectable #-------------------------------------------------------------------------- # * Object Initialization # width : window width # commands : command text string array #-------------------------------------------------------------------------- def initialize(width, commands) # Compute window height from command quantity super(0, 0, width, commands.size * 32 + 32) @item_max = commands.size @commands = commands self.contents = Bitmap.new(width - 32, @item_max * 32) refresh self.index = 0 end #-------------------------------------------------------------------------- # * Refresh #-------------------------------------------------------------------------- def refresh self.contents.clear for i in 0...@item_max draw_item(i, normal_color) end end #-------------------------------------------------------------------------- # * Draw Item # index : item number # color : text color #-------------------------------------------------------------------------- def draw_item(index, color) self.contents.font.color = color rect = Rect.new(4, 32 * index, self.contents.width - 8, 32) self.contents.fill_rect(rect, Color.new(0, 0, 0, 0)) self.contents.draw_text(rect, @commands[index]) end #-------------------------------------------------------------------------- # * Disable Item # index : item number #-------------------------------------------------------------------------- def disable_item(index) draw_item(index, disabled_color) end end