X = false O = true CORRECT_PIXEL_PUZZLE = [X,O,O,O,X, O,X,X,X,O, O,X,O,X,O, O,X,X,X,O, X,O,O,O,X, X,X,O,X,X] def pixel_puzzle_check result = true $game_map.events.each do |key, event| next unless event.name =~ /^pixel / x = event.x - 31 y = event.y - 34 if CORRECT_PIXEL_PUZZLE[y*5+x] != $game_self_switches[[$game_map.map_id, event.id, 'A']] result = false break end end Script.tmp_s1 = result end def pixel_puzzle_reset $game_map.events.each do |key, event| next unless event.name =~ /^pixel / $game_self_switches[[$game_map.map_id, event.id, 'A']] = false end $game_map.need_refresh = true end