diff --git a/src/graphics.cpp b/src/graphics.cpp index 6a12cb3..c53fe0e 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -708,6 +708,9 @@ void Graphics::transition(int duration, setBrightness(255); + /* Capture new scene */ + p->screen.composite(); + /* The PP frontbuffer will hold the current scene after the * composition step. Since the backbuffer is unused during * the transition, we can reuse it as the target buffer for @@ -715,9 +718,6 @@ void Graphics::transition(int duration, TEXFBO ¤tScene = p->screen.getPP().frontBuffer(); TEXFBO &transBuffer = p->screen.getPP().backBuffer(); - /* Capture new scene */ - p->screen.composite(); - /* If no transition bitmap is provided, * we can use a simplified shader */ TransShader &transShader = shState->shaders().trans;