From 8b53681e116683930dc1baa39afa35c4d87e6372 Mon Sep 17 00:00:00 2001 From: Jonas Kulla Date: Wed, 9 Oct 2013 14:17:21 +0200 Subject: [PATCH] Turn on 'fixedAspectRatio' by default This is more consistent with RMXP's behavior. --- README.md | 2 +- mkxp.conf.sample | 8 ++++---- src/config.cpp | 2 +- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 8153f28..a8e2581 100644 --- a/README.md +++ b/README.md @@ -72,7 +72,7 @@ mkxp reads configuration data from the file "mkxp.conf" contained in the current | debugMode | bool | false | Log OpenGL debug information to the console | | winResizable | bool | false | Game window is resizable | | fullscreen | bool | false | Start game in fullscreen (this can always be toggled with Alt-Enter at runtime) | -| fixedAspectRatio | bool | false | Don't stretch the game screen to fit the window size | +| fixedAspectRatio | bool | true | Don't stretch the game screen to fit the window size | | smoothScaling | bool | false | Apply linear interpolation when game screen is stretched | | vsync | bool | false | Sync screen redraws to the monitor refresh rate | | defScreenW | int | 640 | Width the game window starts in (this is **not** the game resolution) | diff --git a/mkxp.conf.sample b/mkxp.conf.sample index c8a6a75..a766872 100644 --- a/mkxp.conf.sample +++ b/mkxp.conf.sample @@ -1,10 +1,10 @@ [General] -debugMode=true -winResizable=true +debugMode=false +winResizable=false fullscreen=false -fixedAspectRatio=false +fixedAspectRatio=true smoothScaling=false -vsync=true +vsync=false defScreenW=640 defScreenH=480 solidFonts=false diff --git a/src/config.cpp b/src/config.cpp index 45d5934..91f6c4a 100644 --- a/src/config.cpp +++ b/src/config.cpp @@ -32,7 +32,7 @@ Config::Config() : debugMode(false), winResizable(false), fullscreen(false), - fixedAspectRatio(false), + fixedAspectRatio(true), smoothScaling(false), vsync(false), defScreenW(640),