2015-11-17 20:35:51 +00:00
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def bg(name)
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$game_map.bg_name = name
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end
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def particles(type)
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$game_map.particles_type = type
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end
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def ambient(r, g = -1, b = -1)
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g = r if g < 0
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b = r if b < 0
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#$scene.ambient = Color.new(r, g, b)
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end
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def clear_ambient
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#$scene.ambient = Color.new(255, 255, 255)
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end
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def add_light(id, file, intensity, x, y)
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#$scene.add_light(id, file, intensity, x, y)
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end
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def del_light(id)
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#$scene.del_light(id)
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end
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def clear_lights
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#$scene.clear_lights
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end
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def fade_in_bulb
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#$scene.fade_in_bulb
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end
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def clamp_panorama
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$game_map.clamped_panorama = true
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end
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2015-11-21 02:08:00 +00:00
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def wrap_map
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$game_map.wrapping = true
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end
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