mkxp/src/keybindings.h

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/*
** keybindings.h
**
** This file is part of mkxp.
**
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYBINDINGS_H
#define KEYBINDINGS_H
#include "input.h"
#include <SDL_scancode.h>
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#include <SDL_joystick.h>
#include <stdint.h>
#include <assert.h>
#include <vector>
enum AxisDir
{
Negative,
Positive
};
enum SourceType
{
Invalid,
Key,
JButton,
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JAxis,
JHat
};
struct SourceDesc
{
SourceType type;
union Data
{
/* Keyboard scancode */
SDL_Scancode scan;
/* Joystick button index */
uint8_t jb;
struct
{
/* Joystick axis index */
uint8_t axis;
/* Joystick axis direction */
AxisDir dir;
} ja;
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struct
{
/* Joystick axis index */
uint8_t hat;
/* Joystick axis direction */
uint8_t pos;
} jh;
} d;
bool operator==(const SourceDesc &o) const
{
if (type != o.type)
return false;
switch (type)
{
case Invalid:
return true;
case Key:
return d.scan == o.d.scan;
case JButton:
return d.jb == o.d.jb;
case JAxis:
return (d.ja.axis == o.d.ja.axis) && (d.ja.dir == o.d.ja.dir);
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case JHat:
return (d.jh.hat == o.d.jh.hat) && (d.jh.pos == o.d.jh.pos);
default:
assert(!"unreachable");
return false;
}
}
bool operator!=(const SourceDesc &o) const
{
return !(*this == o);
}
};
#define JAXIS_THRESHOLD 0x4000
struct BindingDesc
{
SourceDesc src;
Input::ButtonCode target;
};
typedef std::vector<BindingDesc> BDescVec;
struct Config;
BDescVec genDefaultBindings();
void storeBindings(const BDescVec &d, const Config &conf);
BDescVec loadBindings(const Config &conf);
#endif // KEYBINDINGS_H