/* ** viewport.h ** ** This file is part of mkxp. ** ** Copyright (C) 2013 Jonas Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #ifndef VIEWPORT_H #define VIEWPORT_H #include "scene.h" #include "flashable.h" #include "disposable.h" #include "util.h" struct ViewportPrivate; class Viewport : public Scene, public SceneElement, public Flashable, public Disposable { public: Viewport(int x, int y, int width, int height); Viewport(Rect *rect); Viewport(); ~Viewport(); void update(); DECL_ATTR( Rect, Rect* ) DECL_ATTR( OX, int ) DECL_ATTR( OY, int ) DECL_ATTR( Color, Color* ) DECL_ATTR( Tone, Tone* ) void initDynAttribs(); private: void initViewport(int x, int y, int width, int height); void geometryChanged(); void composite(); void draw(); void onGeometryChange(const Geometry &); bool isEffectiveViewport(Rect *&, Color *&, Tone *&) const; void releaseResources(); const char *klassName() const { return "viewport"; } ABOUT_TO_ACCESS_DISP ViewportPrivate *p; friend struct ViewportPrivate; IntruListLink sceneLink; }; class ViewportElement : public SceneElement { public: ViewportElement(Viewport *viewport = 0, int z = 0, int spriteY = 0); DECL_ATTR( Viewport, Viewport* ) protected: virtual void onViewportChange() {} private: Viewport *m_viewport; }; #endif // VIEWPORT_H