/* ** eventthread.cpp ** ** This file is part of mkxp. ** ** Copyright (C) 2013 Jonas Kulla ** ** mkxp is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 2 of the License, or ** (at your option) any later version. ** ** mkxp is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with mkxp. If not, see . */ #include "eventthread.h" #include "SDL2/SDL_events.h" #include "SDL2/SDL_joystick.h" #include "SDL2/SDL_messagebox.h" #include "SDL2/SDL_timer.h" #include "SDL2/SDL_thread.h" #include "globalstate.h" #include "graphics.h" #include "string.h" #include bool EventThread::keyStates[] = { false }; EventThread::JoyState EventThread::joyState = { 0, 0, { false } }; EventThread::MouseState EventThread::mouseState = { 0, 0, { false } }; const Uint32 REQUEST_TERMINATION = SDL_USEREVENT+0; const Uint32 REQUEST_SETFULLSCREEN = SDL_USEREVENT+1; const Uint32 REQUEST_WINRESIZE = SDL_USEREVENT+2; const Uint32 SHOW_MESSAGEBOX = SDL_USEREVENT+3; EventThread::EventThread() : fullscreen(false) {} void EventThread::process(RGSSThreadData &rtData) { SDL_Event event; SDL_Window *win = rtData.window; WindowSizeNotify &windowSizeMsg = rtData.windowSizeMsg; fullscreen = rtData.config.fullscreen; bool terminate = false; SDL_Joystick *js = 0; if (SDL_NumJoysticks() > 0) js = SDL_JoystickOpen(0); while (true) { if (!SDL_WaitEvent(&event)) { qDebug() << "EventThread: Event error"; break; } switch (event.type) { case SDL_WINDOWEVENT : switch (event.window.event) { case SDL_WINDOWEVENT_RESIZED : windowSizeMsg.notifyChange(event.window.data1, event.window.data2); break; case SDL_WINDOWEVENT_CLOSE : terminate = true; break; case SDL_WINDOWEVENT_FOCUS_LOST : resetInputStates(); break; } break; case SDL_QUIT : case REQUEST_TERMINATION : terminate = true; qDebug() << "EventThread termination requested"; break; case SDL_KEYDOWN : if (event.key.keysym.scancode == SDL_SCANCODE_RETURN && (event.key.keysym.mod & KMOD_LALT)) { setFullscreen(win, !fullscreen); break; } keyStates[event.key.keysym.scancode] = true; break; case REQUEST_SETFULLSCREEN : setFullscreen(win, static_cast(event.user.code)); break; case REQUEST_WINRESIZE : SDL_SetWindowSize(win, event.window.data1, event.window.data2); break; case SHOW_MESSAGEBOX : SDL_ShowSimpleMessageBox(event.user.code, rtData.config.game.title.constData(), (const char*) event.user.data1, win); free(event.user.data1); msgBoxDone = true; break; case SDL_KEYUP : keyStates[event.key.keysym.scancode] = false; break; case SDL_JOYBUTTONDOWN : joyState.buttons[event.jbutton.button] = true; break; case SDL_JOYBUTTONUP : joyState.buttons[event.jbutton.button] = false; break; case SDL_JOYAXISMOTION : if (event.jaxis.axis == 0) joyState.xAxis = event.jaxis.value; else joyState.yAxis = event.jaxis.value; break; case SDL_JOYDEVICEADDED : if (event.jdevice.which > 0) break; js = SDL_JoystickOpen(0); break; case SDL_JOYDEVICEREMOVED : resetInputStates(); break; case SDL_MOUSEBUTTONDOWN : mouseState.buttons[event.button.button] = true; break; case SDL_MOUSEBUTTONUP : mouseState.buttons[event.button.button] = false; break; case SDL_MOUSEMOTION : mouseState.x = event.motion.x; mouseState.y = event.motion.y; break; } if (terminate) break; } if (SDL_JoystickGetAttached(js)) SDL_JoystickClose(js); } void EventThread::cleanup() { SDL_Event event; while (SDL_PollEvent(&event)) { if (event.type == SHOW_MESSAGEBOX) { free(event.user.data1); } } } void EventThread::resetInputStates() { memset(&keyStates, 0, sizeof(keyStates)); memset(&joyState, 0, sizeof(joyState)); memset(&mouseState.buttons, 0, sizeof(mouseState.buttons)); } void EventThread::setFullscreen(SDL_Window *win, bool mode) { SDL_SetWindowFullscreen (win, mode ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0); fullscreen = mode; } void EventThread::requestTerminate() { SDL_Event event; event.type = REQUEST_TERMINATION; SDL_PushEvent(&event); } void EventThread::requestFullscreenMode(bool mode) { if (mode == fullscreen) return; SDL_Event event; event.type = REQUEST_SETFULLSCREEN; event.user.code = static_cast(mode); SDL_PushEvent(&event); } void EventThread::requestWindowResize(int width, int height) { SDL_Event event; event.type = REQUEST_WINRESIZE; event.window.data1 = width; event.window.data2 = height; SDL_PushEvent(&event); } void EventThread::showMessageBox(const char *body, int flags) { msgBoxDone = false; SDL_Event event; event.user.code = flags; event.user.data1 = strdup(body); event.type = SHOW_MESSAGEBOX; SDL_PushEvent(&event); /* Keep repainting screen while box is open */ gState->graphics().repaintWait(&msgBoxDone); /* Prevent endless loops */ resetInputStates(); } bool EventThread::getFullscreen() { return fullscreen; }