SOURCES=(
  src/main.cpp
  src/audio.cpp
  src/bitmap.cpp
  src/eventthread.cpp
  src/filesystem.cpp
  src/font.cpp
  src/iniconfig.cpp
  src/input.cpp
  src/plane.cpp
  src/scene.cpp
  src/sprite.cpp
  src/table.cpp
  src/tilequad.cpp
  src/viewport.cpp
  src/window.cpp
  src/texpool.cpp
  src/shader.cpp
  src/glstate.cpp
  src/tilemap.cpp
  src/autotiles.cpp
  src/graphics.cpp
  src/gl-debug.cpp
  src/etc.cpp
  src/config.cpp
  src/settingsmenu.cpp
  src/keybindings.cpp
  src/tileatlas.cpp
  src/sharedstate.cpp
  src/gl-fun.cpp
  src/gl-meta.cpp
  src/vertex.cpp
  src/soundemitter.cpp
  src/sdlsoundsource.cpp
  src/alstream.cpp
  src/audiostream.cpp
  src/rgssad.cpp
  src/bundledfont.cpp
  src/vorbissource.cpp
  src/windowvx.cpp
  src/tilemapvx.cpp
  src/tileatlasvx.cpp
  src/autotilesvx.cpp
  src/midisource.cpp
  src/fluid-fun.cpp
)

SOURCES_C=(
  steamshim/steamshim_child.c
)
  
MRI_SOURCES=(
  binding-mri/binding-mri.cpp
  binding-mri/binding-util.cpp
  binding-mri/table-binding.cpp
  binding-mri/etc-binding.cpp
  binding-mri/bitmap-binding.cpp
  binding-mri/font-binding.cpp
  binding-mri/graphics-binding.cpp
  binding-mri/input-binding.cpp
  binding-mri/sprite-binding.cpp
  binding-mri/viewport-binding.cpp
  binding-mri/plane-binding.cpp
  binding-mri/window-binding.cpp
  binding-mri/tilemap-binding.cpp
  binding-mri/audio-binding.cpp
  binding-mri/module_rpg.cpp
  binding-mri/filesystem-binding.cpp
  binding-mri/windowvx-binding.cpp
  binding-mri/tilemapvx-binding.cpp
)

EMBED=(
  shader/common.h
  shader/transSimple.frag
  shader/trans.frag
  shader/hue.frag
  shader/sprite.frag
  shader/plane.frag
  shader/gray.frag
  shader/bitmapBlit.frag
  shader/flatColor.frag
  shader/simple.frag
  shader/simpleColor.frag
  shader/simpleAlpha.frag
  shader/simpleAlphaUni.frag
  shader/flashMap.frag
  shader/minimal.vert
  shader/simple.vert
  shader/simpleColor.vert
  shader/sprite.vert
  shader/tilemap.vert
  shader/blur.frag
  shader/blurH.vert
  shader/blurV.vert
  shader/simpleMatrix.vert
  shader/tilemapvx.vert
  assets/liberation.ttf
  assets/icon.png
)
