From f3572f5ba42649d74115f02ee921842b7b3f3686 Mon Sep 17 00:00:00 2001
From: Jonas Kulla <Nyocurio@gmail.com>
Date: Mon, 20 Jan 2014 00:53:58 +0100
Subject: [PATCH] Bitmap: Don't unbind shader after render op

Since all rendering is now shader based, there's normally
no reason to ever unbind a shader program.
---
 src/bitmap.cpp | 2 --
 1 file changed, 2 deletions(-)

diff --git a/src/bitmap.cpp b/src/bitmap.cpp
index e72ab01..3943b63 100644
--- a/src/bitmap.cpp
+++ b/src/bitmap.cpp
@@ -748,8 +748,6 @@ void Bitmap::hueChange(int hue)
 
 	p->blitQuad(quad);
 
-	shader.unbind();
-
 	p->popViewport();
 
 	TEX::unbind();