diff --git a/src/viewport.cpp b/src/viewport.cpp index f51ad2f..a3b3a5c 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -184,11 +184,6 @@ void Viewport::composite() if (elements.getSize() == 0 && !renderEffect) return; - // What to do here: - // 1. Setup scissor box - // 2. Geometry offsets for elements should be taken care off by Scene - // 3. Call Scene::composite, or manually iterate and draw?? - /* Setup scissor */ glState.scissorTest.pushSet(true); glState.scissorBox.pushSet(p->rect->toIntRect());