diff --git a/shader/sprite.frag b/shader/sprite.frag index 744c9d4..ab50876 100644 --- a/shader/sprite.frag +++ b/shader/sprite.frag @@ -33,7 +33,7 @@ void main() /* Apply bush alpha by mathematical if */ float underBush = float(v_texCoord.y < bushDepth); - frag.a *= clamp(bushOpacity + underBush, 0, 1); + frag.a *= clamp(bushOpacity + underBush, 0.0, 1.0); gl_FragColor = frag; }