From 9a3dd2d554df7255b592bba00d5cfea065af475b Mon Sep 17 00:00:00 2001 From: Jonas Kulla Date: Thu, 16 Jul 2015 18:41:48 +0200 Subject: [PATCH] Config: Enable smoothScaling by default There's really no reason not to. --- mkxp.conf.sample | 4 ++-- src/config.cpp | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/mkxp.conf.sample b/mkxp.conf.sample index e128755..b88f216 100644 --- a/mkxp.conf.sample +++ b/mkxp.conf.sample @@ -57,9 +57,9 @@ # Apply linear interpolation when game screen # is upscaled -# (default: disabled) +# (default: enabled) # -# smoothScaling=false +# smoothScaling=true # Sync screen redraws to the monitor refresh rate diff --git a/src/config.cpp b/src/config.cpp index cbbbe99..9173acc 100644 --- a/src/config.cpp +++ b/src/config.cpp @@ -151,7 +151,7 @@ void Config::read(int argc, char *argv[]) PO_DESC(winResizable, bool, false) \ PO_DESC(fullscreen, bool, false) \ PO_DESC(fixedAspectRatio, bool, true) \ - PO_DESC(smoothScaling, bool, false) \ + PO_DESC(smoothScaling, bool, true) \ PO_DESC(vsync, bool, false) \ PO_DESC(defScreenW, int, 0) \ PO_DESC(defScreenH, int, 0) \