From 8dd7c1b48cdf7e36d6fae6bd720f7412efeb64c3 Mon Sep 17 00:00:00 2001
From: Jonas Kulla <Nyocurio@gmail.com>
Date: Wed, 7 May 2014 17:52:11 +0200
Subject: [PATCH] Spacing/spelling

---
 src/scene.h    |  2 +-
 src/tilequad.h | 18 +++++++++---------
 2 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/src/scene.h b/src/scene.h
index bcc9ca4..79a8fda 100644
--- a/src/scene.h
+++ b/src/scene.h
@@ -106,7 +106,7 @@ protected:
 	// FIXME: This should be a signal
 	virtual void onGeometryChange(const Scene::Geometry &) {}
 
-	/* Compares to elements in terms of their display priority;
+	/* Compares two elements in terms of their display priority;
 	 * elements with lower priority are drawn earlier */
 	bool operator<(const SceneElement &o) const;
 
diff --git a/src/tilequad.h b/src/tilequad.h
index 0e8ceab..3d7a151 100644
--- a/src/tilequad.h
+++ b/src/tilequad.h
@@ -37,26 +37,26 @@ namespace TileQuads
 {
 	/* Calculate needed quad counts */
 	int oneDimCount(int tileDimension,
-					int destDimension);
+	                int destDimension);
 	int twoDimCount(int tileW, int tileH,
-					int destW, int destH);
+	                int destW, int destH);
 
 	/* Build tiling quads */
 	int buildH(const IntRect &sourceRect,
-				int width, int x, int y,
-				Vertex *verts);
+	           int width, int x, int y,
+	           Vertex *verts);
 
 	int buildV(const IntRect &sourceRect,
-			   int height, int ox, int oy,
-			   Vertex *verts);
+	           int height, int ox, int oy,
+	           Vertex *verts);
 
 	int build(const IntRect &sourceRect,
-			  const IntRect &destRect,
-			  Vertex *verts);
+	          const IntRect &destRect,
+	          Vertex *verts);
 
 	/* Build a quad "frame" (see Window cursor_rect) */
 	int buildFrame(const IntRect &rect,
-				   Vertex vert[36]);
+	               Vertex vert[36]);
 
 	int buildFrameSource(const IntRect &rect,
 	                     Vertex vert[36]);