diff --git a/README.md b/README.md index 9e6f12e..3904257 100644 --- a/README.md +++ b/README.md @@ -44,7 +44,7 @@ This binding only exists for testing purposes and does nothing (the engine quits * pixman * zlib (only ruby bindings) -mkxp employs Qt's qmake build system, so you'll need to install that beforehand. +mkxp employs Qt's qmake build system, so you'll need to install that beforehand. Alternatively, you can build with cmake (FIXME: add cmake instructions). qmake will use pkg-config to locate the respective include/library paths. If you installed any dependencies into non-standard prefixes, make sure to adjust your `PKG_CONFIG_PATH` variable accordingly. @@ -89,5 +89,5 @@ If a requested font is not found, no error is generated. Instead, a built-in fon To alleviate possible porting of heavily Win32API reliant scripts, I have added certain functionality that you won't find in the RGSS spec. Currently this amounts to the following: * The `Input.press?` family of functions accepts three additional button constants: `::MOUSELEFT`, `::MOUSEMIDDLE` and `::MOUSERIGHT` for the respective mouse buttons. -* The `Input` module has two additional functions, `#mouse_x` and `#mouse_y` to query the mouse pointer position relative to the game window. +* The `Input` module has two additional functions, `#mouse_x` and `#mouse_y` to query the mouse pointer position relative to the game screen. * The `Graphics` module has two additional properties: `fullscreen` represents the current fullscreen mode (`true` = fullscreen, `false` = windowed), `show_cursor` hides the system cursor inside the game window when `false`.