diff --git a/src/graphics.cpp b/src/graphics.cpp index f13f950..1898f5d 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -626,6 +626,8 @@ struct GraphicsPrivate /* Query the acutal size in pixels, not units */ SDL_GL_GetDrawableSize(threadData->window, &winSize.x, &winSize.y); + Debug() << "Reported drawable size:" << winSize.x << "winSize.y"; + /* Make sure integer buffers are rebuilt before screen offsets are * calculated so we have the final allocated buffer size ready */ if (integerScaleActive)