diff --git a/README.md b/README.md
index 109e262..4ebc742 100644
--- a/README.md
+++ b/README.md
@@ -42,6 +42,7 @@ This binding only exists for testing purposes and does nothing (the engine quits
 * SDL_sound (latest hg, apply provided patches!)
 * pixman
 * zlib (only ruby bindings)
+* OpenGL header (alternatively GLES2 with `DEFINES+=GLES2_HEADER`)
 
 mkxp employs Qt's qmake build system, so you'll need to install that beforehand. Alternatively, you can build with cmake (FIXME: add cmake instructions).
 
diff --git a/src/gl-fun.h b/src/gl-fun.h
index d1bb406..e555c99 100644
--- a/src/gl-fun.h
+++ b/src/gl-fun.h
@@ -22,7 +22,12 @@
 #ifndef GLFUN_H
 #define GLFUN_H
 
+#ifdef GLES2_HEADER
+#include <SDL_opengles2.h>
+#define APIENTRYP GL_APIENTRYP
+#else
 #include <SDL_opengl.h>
+#endif
 
 /* Etc */
 typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
@@ -51,8 +56,64 @@ typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GL
 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
 
 /* Debug callback */
-typedef void (APIENTRY * GLDEBUGPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void *userParam);
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
+typedef void (APIENTRY * _GLDEBUGPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void *userParam);
+typedef void (APIENTRYP _PFNGLDEBUGMESSAGECALLBACKPROC) (_GLDEBUGPROC callback, const void *userParam);
+
+#ifdef GLES2_HEADER
+#define GL_NUM_EXTENSIONS 0x821D
+
+/* Buffer object */
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers);
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers);
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
+
+/* Shader */
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths);
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param);
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
+
+/* Program */
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param);
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
+
+/* Uniform */
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name);
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+
+/* Vertex attribute */
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name);
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer);
+
+/* Framebuffer object */
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers);
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers);
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+/* Vertex array object */
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays);
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays);
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+#endif
 
 #define GL_20_FUN \
 	/* Etc */ \
@@ -79,7 +140,7 @@ typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, co
 	GL_FUN(TexSubImage2D, PFNGLTEXSUBIMAGE2DPROC) \
 	GL_FUN(TexParameteri, PFNGLTEXPARAMETERIPROC) \
 	GL_FUN(ActiveTexture, PFNGLACTIVETEXTUREPROC) \
-	/* Buffer objcet */ \
+	/* Buffer object */ \
 	GL_FUN(GenBuffers, PFNGLGENBUFFERSPROC) \
 	GL_FUN(DeleteBuffers, PFNGLDELETEBUFFERSPROC) \
 	GL_FUN(BindBuffer, PFNGLBINDBUFFERPROC) \
@@ -118,8 +179,7 @@ typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, co
 	GL_FUN(GenFramebuffers, PFNGLGENFRAMEBUFFERSPROC) \
 	GL_FUN(DeleteFramebuffers, PFNGLDELETEFRAMEBUFFERSPROC) \
 	GL_FUN(BindFramebuffer, PFNGLBINDFRAMEBUFFERPROC) \
-	GL_FUN(FramebufferTexture2D, PFNGLFRAMEBUFFERTEXTURE2DPROC) \
-	GL_FUN(FramebufferRenderbuffer, PFNGLFRAMEBUFFERRENDERBUFFERPROC)
+	GL_FUN(FramebufferTexture2D, PFNGLFRAMEBUFFERTEXTURE2DPROC)
 
 #define GL_FBO_BLIT_FUN \
 	GL_FUN(BlitFramebuffer, PFNGLBLITFRAMEBUFFERPROC)
@@ -131,7 +191,7 @@ typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, co
 	GL_FUN(BindVertexArray, PFNGLBINDVERTEXARRAYPROC)
 
 #define GL_DEBUG_KHR_FUN \
-	GL_FUN(DebugMessageCallback, PFNGLDEBUGMESSAGECALLBACKPROC)
+	GL_FUN(DebugMessageCallback, _PFNGLDEBUGMESSAGECALLBACKPROC)
 
 
 struct GLFunctions